Castles & Crusades: Engineering Towns

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Engineering Towns, a follow up to Engineering Villages, gives all the information needed to quickly establish medium sized communities, specifically towns. In this resource, we delve into:

  • Types of Towns: Understand the purpose of towns, from location and development and the need for food sources.
  • Function of Towns: Explore the reasons for the existence of various towns, including agricultural, mercantile, cultural centers administrative, military and more.
  • Town Life and Economy: Understand the settlement zones, political systems that run towns, supply zones, the population, and daily life.
  • Housing: Towns in a Fantasy Setting: Engineering Towns helps you factor magic systems into your town, covering everything from the types of towns that magical races might create, to how magic may impact a town’s infrastructure.
  • Creating a Town: We’ve included a sample town with basic guidelines on how to place it in your setting. Use it as a blueprint or as-is!

Creating Your Town is made easy with a host of ready-made tables and charts, enabling you to craft a town quickly for your game, story, or any scenario where you need a small settlement.

You are the engineer!

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